Optical simulation of procedure execution in an aluminum factory on an intelligent virtual environment
Οπτική προσομοίωση εκτέλεσης διαδικασιών σε εργοστάσιο αλουμινίου σε ένα ευφυές εικονικό περιβάλλον
Master Thesis
Author
Galanis, Triantafyllos
Γαλάνης, Τριαντάφυλλος
Date
2023-10View/ Open
Keywords
LIDAR ; Unity ; Artifical Intelligence ; Blender ; Mixamo ; Goal-Oriented Action Planning (GOAP)Abstract
This thesis presents the development of Optical simulation of procedure execution in an Aluminium Factory on an Intelligent Virtual Environment. It investigates the utilization of Goal-Oriented Action Planning (GOAP) within the Unity game development engine for creating intelligent agent behaviours. Furthermore, it explores the integration of LiDAR scanning technology along with a 3D computer graphics software tool, Blender to enhance the development of agents and environmental elements. The factory setting presents unique challenges that can be addressed by employing GOAP, allowing virtual characters to exhibit realistic decision-making and efficient action execution. LiDAR scanning provides a means to capture real-world objects and environments, which can be refined using Blender to create textured 3D models. By combining these technologies, this thesis aims to offer valuable insights into the implementation of GOAP, as well as the integration of LiDAR scanning and Blender, to achieve a highly immersive factory environment in the context of game development. Finally, we discuss about the behaviour of the agents take when they also follow the theories of Maslow about the hierarchy of need’s.