Ανάπτυξη διαδικτυακής εφαρμογής στη μεριά του χρήστη, συμβατής με desktop, mobile και tablet συσκευών, για τη διαχείριση αθλητικών δεδομένων αθλητών στίβου, με χρήση της μεθοδολογίας Scrum Agile για την ανάπτυξη λογισμικού
Implementation of a cross-device client-side web application for managing and analyzing personal performances for track and field, using Scrum Agile software development methodology
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Διαδικτυακός προγραμματισμός ; ΑθλητισμόςAbstract
In this thesis we implemented a web application, in order to help track and field athletes to keep
track and analyse their performances through time. This application is offered to any device that
has internet access, through a web browser. We believe that is important to cover this need for
these specific athletes, in a modern technological way, and create the base for a platform which
can support additional functionality in the future, helping the specific sports area to change and
innovate. We, also, wanted to see in practice how latest software development methodologies
are applied, in comparison with the older ones, which are widely used.
The application has been implemented with open Web technologies(HTML, CSS,
Javascript, web APIs), giving us the possibility to offer a service that runs on all modern
platforms, independent of Operating System or type of device. Following Scrum Agile Software
development methodology we saw the advantages of such a methodology, compared to older
legacy methods, in speed and adaption to big or small changes, in general environment and
requirements of application or users.