Ανάπτυξη 2D παιχνιδιού πλατφόρμας σε μεσαιωνικό περιβάλλον : «Μεσαιωνικές Περιπέτειες»
Development of a 2D platform game in a medieval environment : “Medieval Adventures”

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Keywords
Unity ; 2D ; C# ; PlatformerAbstract
This thesis titled: Development of a 2D platform game in a medieval environment: “Medieval
Adventures” is a 2D side-scroller platformer game developed using the Unity graphics engine and
the programming language C#. The games contains five (5) levels which the player unlocks
gradually. It has some basic mechanics widely used in videogames throughout history, in a basic
form. For instance, there is a combat system and enemies that the player can attack, in addition
to a more difficult enemy in the end of each level (boss fight). Moreover, there are upgrades the
player can obtain in their adventure, and other mechanisms that will be analysed, like the music.
The project is inspired by videogames I have played and are landmarks in the industry, and are
also inspiring for young upcoming developers.


