Ανάπτυξη παιχνιδιού action RPG σε περιβάλλον Unity2D
Action RPG game development in Unity2D environment

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Keywords
Unity ; RPG ; 2D ; Action RPG ; Video game ; C#Abstract
This project involves the development of an Action RPG game within the Unity development environment. It describes the conception of the game's core mechanics, such as real-time combat, character progression, and quest completion. The work analyzes the technical implementation of game systems like enemy behavior, inventory management, and skill trees using C#. Additionally, it emphasizes the integration of Unity's physics engine, motion tools, and user interface system to create an immediate and visually engaging experience. Ultimately, the paper highlights how Unity's flexibility enhanced the creation of a dynamic and interactive RPG world, utilizing all the tools it offers to the developer, such as animation control, creation, and physics models.