Dungeon Escape : ανάπτυξη βιντεοπαιχνιδιού τρίτου προσώπου με Unity 3D
Dungeon Escape : development of a third- person video game using Unity 3D

View/ Open
Keywords
Παιχνίδι ρολών ; Unity ; Μηχανισμός μάχης ; Μηχανισμός αναβαθμίσεωνAbstract
In this thesis, we will examine the development of a role-playing game (RPG) with a
third-person camera using the Unity game engine. The game focuses on a hero's
attempt to escape a dungeon, battling enemies using magical abilities and upgrading
his skills as he progresses through the levels. The main mechanics of the game include
strategic combat, a progression system with spells, and the option to make upgrades
through a merchant who appears every five levels. In the final level, the player faces
two large bosses to complete the game. The results include the creation of a functional
prototype that delivers a complete RPG experience.