Θεωρία παιγνίων και ειδικές εφαρμογές στην καθημερινότητα
Game theory applications in everyday
Ιωάννου, Κωνσταντίνος Α.
Nash. The purpose of this work is the study of game theory. We focus on games n atoms initially we study balanced games which have nonempty core chapter 2. Then, our attention turns to the games n people with perfect information for that in Chapter 3 we give definitions and theories that can be easily understood through detailed examples. Here in Chapter 4 one collaboration solution for a general class game in which using the approach of Aumann described in the context of a normal form game n people, a simple and general set of conditions that are sufficient to guarantee a full core. In Chapter 5 we refer to RAND NASH experimentation game theory n individuals. Here we deal with most gaming cooperation, most of which is like the Neuman and Morgenastern and try to compare the results of games with different theoretical scenarios have been formulated for such games. Finally, chapter 6, we present a controversy n people in tribal gaming. The properties of the game and profit functions are modeled with the condition that the players' winnings depend on how they like their choices. Our aim will be to examine the existence of equilibrium Nash.