The development of a video game that aims to the promotion of the underwater cultural heritage and the sustainability of the underwater archaeological parks
Master Thesis
Συγγραφέας
Κολιολιού, Δήμητρα
Kolioliou, Dimitra
Ημερομηνία
2021-06-24Επιβλέπων
Σακελλαριάδου, ΦανήSakellariadou, Fani
Προβολή/ Άνοιγμα
Λέξεις κλειδιά
Underwater cultural heritage ; Video games ; Underwater archaeological parks ; SustainabilityΠερίληψη
There are video games with the adventures of explorers who travel the world and the seas in search of ancient relics and treasures, such as the hunting of the pirate treasure of Sir Francis Drake in Uncharted 4, and in search of answers to myths and legends of the past, such as in Tomb Raider Anniversary, where Lara Croft is after the lost city of Atlantis. In these games, imagination is combined with historical truths, in order to make the scenes spectacular and the adventures magnificent. I think it would be good to focus here on real historical and archaeological elements related to the seas, on which a video game could be based, so that people can approach the ancient civilizations and its remains, which constitute our cultural heritage. By giving them the opportunity to get to know the elements that formed the ancient civilizations, they will be entertained while enriching their knowledge and expanding their spiritual horizon. That way, the importance of the existence of the marine archeological museums for those who dive and of the terrestrial museums that accompany them and are addressed mainly to those who do not dive will be enhanced, benefiting the local and the national economy and raising awareness towards the importance of the submerged archaeological sites in the Mediterranean and the Atlantic ocean and their protection, so that more people can enjoy them in the future and more information on the past can be acquired after their further research, that can be accomplished only if they are preserved. That way, the sustainability of the underwater archaeological parks can be achieved.