Εφαρμογές της θεωρίας παιγνίων στον εμβολιασμό του γενικού πληθυσμού
Applications of game theory to general population vaccination
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Keywords
Θεωρία παιγνίων ; Εμβολιασμός ; Γενικός πληθυσμόςAbstract
Introduction: Vaccination of the general population is the treatment of choice for the prevention and treatment of infectious diseases with high morbidity and mortality. However, it is characterized by many challenges and different attitudes and perceptions, which may be predicted through the application of game theory, so as to develop appropriate strategies to increase vaccination intention.
Purpose: To investigate the effectiveness of the application of game theory in identifying factors that hinder the acceptance of vaccination by the general population.
Material and Method: A systematic review was conducted using the PRISMA methodology and via specific inclusion and exclusion criteria and the combined use of keywords in the PubMed database, the material of the present study consisted of 14 publications.
Results: The application of game theory to identify factors of refusal or hesitation towards vaccination emerged as effective. The main negative factors that emerged were uncertainty regarding the safety and efficacy of vaccines, their high perceived cost, the possibility of adverse effects and misinformation. High fear of infection, trust in authorities and high health literacy emerged as positive factors. The strategy of mandatory vaccination was not found to be effective in contrast to the provision of incentives, education and information to the public through targeted vaccination programs.
Conclusions: Game theory can be an important tool for addressing the behavioral phenomenon of vaccination refusal in the general population but there is a need for more studies.