A Rogue’s Path : a Unity 3D game focusing on stealth mechanics
A Rogue’s Path : ένα Unity 3D παιχνίδι που επικεντρώνεται στους μηχανισμούς απόκρυψης
Bachelor Dissertation
Author
Taliadoros, Andreas
Ταλιαδώρος, Ανδρέας
Date
2024-09-27View/ Open
Keywords
Unity ; Stealth mechanics ; 3D game ; C# programming languageAbstract
This thesis explores and presents the different stealth mechanics that can be implemented in the making of a game. The game has been implemented using the game engine Unity and uses the programming language called C#.