Το δρακάκι και οι φίλοι του : ένα τρίτου προσώπου action-adventure game στην πλατφόρμα Unity 3D
The baby dragon and its friends : a third person action-adventure game developed on Unity3D platform
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Keywords
Unity ; Unity3d ; Unity 3d ; Platformer ; Action platformer ; Action ; Adventure ; Action adventure ; 3rd person ; Third person ; Dragon ; Imaginary ; Game ; 3d project ; Artificial intelligence ; Virtual reality ; Blender ; Blender 3d ; A* ; A star ; Pathfinding ; Pathfind ; Navmesh ; Navigation mesh ; Small game ; Story drivenAbstract
The goal of the current project is the creation of a small project, and the learning of the
tools that will be necessary for this process.
During the creation of the project ensued the development of characters, environments,
behaviors, and interactions between these elements. The use of tools within the Unity
3D environment was also crucial for the visual and mechanical development of the
game.
The first step was the creation of a rough draft of the game in text format. After that, the
coding of the basic behaviors of the player, allies, enemies, and environmental
components followed. The creation of the characters was first done in a testing
environment, and then the fitting environments were created. This process was repeated
multiple times, until all the scenes in the game were completed.
In the end, the project was uploaded on the itch.io platform for free.