Η εφαρμογή της επαυξημένης πραγματικότητας (AR) στην εκπαιδευτική διαδικασία : μία μελέτη περίπτωσης AR στην επιχειρηματικότητα
Applied augmented reality in educational process : an AR case study in entrepreneurship

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Keywords
Τεχνητή νοημοσύνη ; Επαυξημένη πραγματικότητα ; Εκπαίδευση ; Εφαρμογές επαυξημένης πραγματικότητας ; Σχεδιαστική σκέψη ; ΕπιχειρηματικότηταAbstract
In recent years the interest in the application of Augmented Reality (AR) during the educational process is growing. The goal is, to create innovative learning environments to a unique learning experience. Additionally, the term of “personalization” to promote inclusive learning using AR, is also a growing the area of interest. Surely, there are limitations and obstacles to the application of AR in the educational process that deserve to be raised by the scientific community and resolved.
This paper will analyze - among others - the use of augmented reality in a laboratory course for entrepreneurship which is designed with the principles of Design Thinking and the strategy of de Bono's Six Thinking Hats. The workshop was divided into 2 parts. The modules and activities of the 1st part were structured based on its stages and orchestrated with the creative strategy "The 6 thinking hats" and the activities of the 2nd part, where augmented reality (AR) technology is also involved, were enhanced with gamification), with the aim of interaction and skill development among trainees. The training scenario developed and the activities that staffed it, aim to examine the degree of success of the intervention as well as other indicators that will be analyzed further. Finally, there will be a systematic review of the literature on augmented reality in educational settings, considering the factors based on which research will be developed.
The study was applied to a sample of students who were asked to complete the activities that existed by thematic module of the course as well as to answer the corresponding questionnaires.
The contribution of this study focuses on highlighting the effectiveness of the alternative mode of intervention through the application of augmented reality in the educational process. Finally, the results of the research will be analyzed and any research problem that is susceptible to further study will be highlighted.