Νομική & κοινωνική προσέγγιση της παραστατικής τέχνης του χορού στο αναλογικό και ψηφιακό περιβάλλον
Legal and social approach to the performing art of dance in the analogue and digital world
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Keywords
Χορός ; Πνευματική ιδιοκτησία ; Νέες τεχνολογίες ; Τεχνητή νοημοσύνη ; Μετασύμπαν ; Άβαταρ ; Χορογραφία ; Εικονική πραγματικότητα ; Dance ; Artificial intelligence ; Metaverse ; Avatar ; Intellectual property ; Choreography ; Art ; Τέχνη ; NFT ; Non fungible token ; Χορογραφικό έργο ; Παραστατική τέχνη ; Performance artAbstract
This paper attempts, through a legal and social approach, to study the performing art of dance, both in an analogue and digital environment.
Initially, dance is described as a form of performing art but also as a social act. From the distant past to the present, this art is the visual imprint of non-verbal communication between people, who use body language to express meanings, ideas, intentions, instincts, and emotions.
As an art, dance is part of every culture while, at the same time, a source of violation of intellectual property rights. Hence, subsequently, in the following, the concept of a choreographic work and the rights of the choreographer in intellectual property law, as well as the framework of their legal protection are examined. The difficulties that existed due to inherent characteristics of this form of performing art were overcome in the 20th century, first with the development of dance notation, and then with the emergence of new technologies for recording and broadcasting dances, which in turn have been a source of new challenges and controversies, especially in recent years with the merging of the real and digital worlds. In this context, the appropriation of choreographic steps has become easier than ever, blurring the boundaries between inspiration and illegal appropriation.
Even as the use of the internet will be replaced by the metaverse, which is at its core a technology with a social role, as it facilitates human connection and self-expression, the performative art of dance will still exist there. Through an attempt to map the metaverse, the issue of creating a choreographic work is addressed, questions that arise in relation to the rights of the creator-choreographer are presented, the concept of avatars is analysed, as well as the possibility of granting rights to them. Finally, the present essay examines whether the current copyright rules can be applied to the metaverse or whether there is a need to establish a regulatory system exclusively for this particular 3D virtual environment.