Ανάπτυξη android εφαρμογής Street Art οδηγός πόλης
Development of android application Street Art city guide
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Keywords
Android ; Street Art ; App ; ΕφαρμογήAbstract
It has been almost more than a decade since smart mobile phones came into our lives and the reality is that they have greatly changed our behavior in many areas positively and in many negatively. It is a fact that we hear the phrase "the transition to the digital age" more and more often, constantly from more media and the reality is that in the last decade our habits have gradually moved to the digital world such as e-banking, the way we do our tax return, our communication, our photo album and more.
The subject of the thesis that develops next also belongs to this world of transition. It's about an app that aims to highlight street art. The possibility that the app wants to give to the user is to be able to find in a list gathered the "Street Art" works that are placed in various parts of the city, to notify him of any close to him based on his settings and also to put him in the search game as he will also be able to add a "Street Art" work if he finds it or of course if he is the creator of it.
The development environment used to implement the application is Android Studio and it was written in Java programming language with xml for display. To implement various functions in addition to the many features offered by Android Studio, Google's Firebase platform was used to cover the need to use database, storage and user authentication as well as other libraries that will be developed later in the document.
Finally, the android application that will be developed in the continuation of this thesis, wants to achieve this "transition" of the experience of a person who would look for the "Street Art" by knowing the street, asking and searching in the city, to an experience of a of an open museum that can find the works in the "corridors" of the city by consulting his mobile phone.